Final Fantasy X/X-2 on Switch 2: Is the New Package Worth It?

A note on timing before anything else: Final Fantasy X/X-2 HD Remaster releases on Nintendo Switch 2 on July 23. Critic reviews specific to this version aren’t out yet. What follows is an assessment built on two things that are solid: the extensive, well-documented critical and player history of this exact package across PS3, PS Vita, PS4, Xbox One, PC, and the original Switch, and the specific new features confirmed for this release. That’s a reasonable basis for judging whether it’s worth buying, even without Switch 2-specific review scores in hand yet.

What’s actually new here

The headline addition is a high-speed mode and a toggle to turn off random encounters entirely, both previously available only on the PC version and now on a console for the first time. Character, monster, and background art has been rebuilt in full HD with a noticeable resolution jump over the 2014 remaster. Both the original and remastered soundtracks are included, switchable on the fly. The package bundles the International versions of both games, meaning content that wasn’t in the original Western PS2 releases, including extra boss fights and story scenes, is included by default. It’s priced at $49.99, with preorders already live.

Why the games themselves have held up

Final Fantasy X’s critical reputation has been remarkably stable for 25 years. Across every prior release of this compilation, reviewers have consistently rated it among the best entries in the series, praising its Conditional Turn-Based Battle system, its emotionally direct story about faith, sacrifice, and a father’s failures passed down to a son, and its status as the first mainline entry with full voice acting. OpenCritic’s aggregated score across the full HD Remaster package sits in the 89th percentile of all reviewed games, a figure that has held steady across multiple platform re-releases rather than being a one-time launch bump.

X-2 has always been the more contested half of the package, and that split shows up consistently across nearly every past review cycle. Some critics and players treat it as an unfairly maligned, genuinely fun sequel that trades X’s solemnity for something lighter and more replayable; others have called it a tonal misstep that undercuts the original’s ending. That divide isn’t new to this release, and nothing about the Switch 2 version changes the underlying game enough to resolve it. If you already have a strong opinion on X-2, this version won’t move you off it.

Where the quality-of-life additions actually matter

The encounter toggle and high-speed mode are not cosmetic conveniences. Combined completion of both games clears 100 hours, and a meaningful share of that time historically involves repetitive random battles that add friction without adding challenge, particularly during traversal-heavy sections. Being able to switch those off, or speed through routine fights, changes the practical experience of returning to a 2001 game in 2026 more than a resolution bump does. This is the first time console players have had that option for this specific package, and it’s the single biggest reason a returning player might choose this version over one they already own.

What to be aware of

There’s no confirmed upgrade path or save transfer from the original Switch version of this remaster, meaning owners of that version are being asked to pay full price again for a new platform release with no discount or carryover. Community discussion around the announcement has flagged this directly, alongside disappointment that some PC-exclusive quality-of-life features from other recent Square Enix remasters, like adjustable difficulty boosters seen in the FF7 and FF9 re-releases, weren’t added here. The frame rate has historically been capped at 30fps across prior versions of this package, and nothing in Square Enix’s Switch 2 announcement suggests that’s changed.

Who this is actually for

If you’ve never played Final Fantasy X, this remains one of the more approachable and rewarding entry points into the series, and the new quality-of-life options make it a genuinely easier first attempt than any prior release. If you own the original Switch version and are happy with it, there’s little reason to double dip unless portability with these specific new options matters enough to justify full price again. If you’ve been waiting specifically for an encounter toggle or faster combat to make a return trip to Spira more manageable, this is the first console version built for exactly that, and it’s arriving with enough lead time before Final Fantasy X’s 25th anniversary on July 19 that the timing looks deliberate rather than incidental.

Platforms: Nintendo Switch 2 (also available on PC, PS4, PS3, Xbox One, Switch)
Developer/Publisher: Square Enix
Switch 2 release date: July 23, 2026
Price: $49.99

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